AI Insights · Timothy · October 2024
Top 5 High Fantasy Games on Android in Belgium Q3 2024
Explore the performance trends of leading high fantasy games on Android in Belgium during Q3 2024, highlighting downloads, revenue, and active user statistics.
In the third quarter of 2024, high fantasy games on the Android platform in Belgium showed varied performance trends. Let's delve into the key statistics for the top five games in this category.
Squad Busters by Supercell, launched in May 2024, saw its weekly revenue start at about $11.2K in early July, with a general decline to around $4.5K by mid-September, before slightly rebounding to $6.5K at the end of the quarter. Weekly downloads began at a high of 31.5K but dropped significantly to just under 600 by late September. However, its weekly active users started at 8.1K, decreasing to approximately 3.4K by the end of the quarter.
Total Battle: War of Empires from Scorewarrior maintained a relatively consistent weekly revenue, peaking at $11.1K in late July and ending the quarter at a similar level of $10.7K. Weekly downloads experienced a spike, particularly in early September, reaching 6.4K, while weekly active users increased from 1.4K in early July to a peak of 6K in early September, settling at 4.3K by the end of the quarter.
Hero Wars: Alliance by NEXTERS GLOBAL LTD saw its weekly revenue fluctuate, starting at $8.8K in early July, dipping mid-quarter, and recovering to $9.2K by the end of September. Downloads spiked to 3.6K in late July but generally hovered around 700-800 towards the end of the quarter. The game’s active users showed stability, starting at 4K and increasing to over 6.8K by late July, before stabilizing around 4.3K.
Akinator from Elokence SAS experienced minimal revenue, with occasional small spikes. Downloads showed a slight downward trend from 1.3K in early July to around 742 by the end of September. Active users peaked at over 9.1K in early August and then stabilized around 5.3K by the end of the quarter.
Finally, Evony: The King's Return from TG Inc. had a steady revenue stream, starting at $7.6K and ending at $7.6K with minor fluctuations. Downloads remained relatively stable, with a slight drop from 976 in early July to 878 by the end of September. The active user base saw a peak of 5.6K in mid-August and then tapered to around 4.5K by the end of the quarter.
These insights are based on data from Sensor Tower, where more comprehensive analytics on app performance can be found.